Archive

Posts Tagged ‘3D’

Two Examples of Layout Animations

April 11th, 2010 37 comments

layout-animation A few folks have been asking for the source of my Creating Custom Layouts in Flex 4 talk at the Flash Camp Boston event, and I finally found the time to post it here. My apologies for the delay. Click on the image to go to the demo, right-click and select “view source” to get to the goods. Read more…

Calculating the Projected Bounds using Utils3D.projectVector()

December 15th, 2009 11 comments

projectedboundsIf you are playing with objects in 3D and want their projected bounds, there’s a neat flash functionality for that – Utils3D.projectVector(). However it may not be that apparent how to use it. Here I’m showing a small helper function that does the trick.
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WheelLayout Source and Quick Mashup

June 26th, 2009 8 comments

A few folks have been asking for the source code of the WheelLayout. I created it as a proof-of-concept that our Spark layout APIs are sufficient for creation of 3D layouts. And just to showcase it in action, I decided to grab quickly the Flex3 Halo FlickrRIA, port it to Flex 4, and mash it up with the WheelLayout.

wheellayout